A 3D artist with over eight years of experience and study in modelling, texturing, and leading. Always seeking to create excellent characters for games and animation.
Highly experienced in modelling, and surfacing, I'm also proficient in animation, rendering, game engines, and many more disciplines.
Have a look around, and if you like what you see, contact me through LinkedIn or through the "Contact" button on this page.
3D Modelling & Sculpting, Maya, 3ds Max, Modo, Blender, ZBrush, Unreal Engine, Unity, Adobe CC: Photoshop, etc., Substance Designer/Painter, Drawing, Stained Glass, Character Design, C++ for UE4, Final Cut Pro, Shotgun, Alienbrain, Perforce, Tactic